package talib // Cycle Indicators (HT) - Hilbert Transform var ( ht_dcperiod func( startIdx int32, endIdx int32, inReal []float64, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 ht_dcphase func( startIdx int32, endIdx int32, inReal []float64, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 ht_phasor func( startIdx int32, endIdx int32, inReal []float64, outBegIdx *int32, outNBElement *int32, outInPhase []float64, outQuadrature []float64, ) int32 ht_sine func( startIdx int32, endIdx int32, inReal []float64, outBegIdx *int32, outNBElement *int32, outSine []float64, outLeadSine []float64, ) int32 ht_trendmode func( startIdx int32, endIdx int32, inReal []float64, outBegIdx *int32, outNBElement *int32, outInteger []int32, ) int32 ) // Math Operators var ( add func( startIdx int32, endIdx int32, inReal0 []float64, inReal1 []float64, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 div func( startIdx int32, endIdx int32, inReal0 []float64, inReal1 []float64, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 max func( startIdx int32, endIdx int32, inReal []float64, optInTimePeriod int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 maxIndex func( startIdx int32, endIdx int32, inReal []float64, optInTimePeriod int32, outBegIdx *int32, outNBElement *int32, outInteger []int32, ) int32 min func( startIdx int32, endIdx int32, inReal []float64, optInTimePeriod int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 minIndex func( startIdx int32, endIdx int32, inReal []float64, optInTimePeriod int32, outBegIdx *int32, outNBElement *int32, outInteger []int32, ) int32 minMax func( startIdx int32, endIdx int32, inReal []float64, optInTimePeriod int32, outBegIdx *int32, outNBElement *int32, outMin []float64, outMax []float64, ) int32 minMaxIndex func( startIdx int32, endIdx int32, inReal []float64, optInTimePeriod int32, outBegIdx *int32, outNBElement *int32, outMinIndex []int32, outMaxIndex []int32, ) int32 mult func( startIdx int32, endIdx int32, inReal0 []float64, inReal1 []float64, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 sub func( startIdx int32, endIdx int32, inReal0 []float64, inReal1 []float64, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 sum func( startIdx int32, endIdx int32, inReal []float64, optInTimePeriod int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 cos func( startIdx int32, endIdx int32, inReal []float64, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 acos func( startIdx int32, endIdx int32, inReal []float64, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 cosh func( startIdx int32, endIdx int32, inReal []float64, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 sin func( startIdx int32, endIdx int32, inReal []float64, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 asin func( startIdx int32, endIdx int32, inReal []float64, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 sinh func( startIdx int32, endIdx int32, inReal []float64, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 tan func( startIdx int32, endIdx int32, inReal []float64, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 atan func( startIdx int32, endIdx int32, inReal []float64, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 tanh func( startIdx int32, endIdx int32, inReal []float64, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 ceil func( startIdx int32, endIdx int32, inReal []float64, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 exp func( startIdx int32, endIdx int32, inReal []float64, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 floor func( startIdx int32, endIdx int32, inReal []float64, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 sqrt func( startIdx int32, endIdx int32, inReal []float64, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 ln func( startIdx int32, endIdx int32, inReal []float64, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 log10 func( startIdx int32, endIdx int32, inReal []float64, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 adx func( startIdx int32, endIdx int32, inHigh []float64, inLow []float64, inClose []float64, optInTimePeriod int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 adxr func( startIdx int32, endIdx int32, inHigh []float64, inLow []float64, inClose []float64, optInTimePeriod int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 apo func( startIdx int32, endIdx int32, inReal []float64, optInFastPeriod int32, optInSlowPeriod int32, optInMAType int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 aroon func( startIdx int32, endIdx int32, inHigh []float64, inLow []float64, optInTimePeriod int32, outBegIdx *int32, outNBElement *int32, outAroonDown []float64, outAroonUp []float64, ) int32 aroonosc func( startIdx int32, endIdx int32, inHigh []float64, inLow []float64, optInTimePeriod int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 bop func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 cci func( startIdx int32, endIdx int32, inHigh []float64, inLow []float64, inClose []float64, optInTimePeriod int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 cmo func( startIdx int32, endIdx int32, inReal []float64, optInTimePeriod int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 cmou func( startIdx int32, endIdx int32, inReal []float64, optInTimePeriod int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 dx func( startIdx int32, endIdx int32, inHigh []float64, inLow []float64, inClose []float64, optInTimePeriod int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 imi func( startIdx int32, endIdx int32, inOpen []float64, inClose []float64, optInTimePeriod int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 macd func( startIdx int32, endIdx int32, inReal []float64, optInFastPeriod int32, optInSlowPeriod int32, optInSignalPeriod int32, outBegIdx *int32, outNBElement *int32, outMACD []float64, outMACDSignal []float64, outMACDHist []float64, ) int32 macdext func( startIdx int32, endIdx int32, inReal []float64, optInFastPeriod int32, optInFastMAType int32, optInSlowPeriod int32, optInSlowMAType int32, optInSignalPeriod int32, optInSignalMAType int32, outBegIdx *int32, outNBElement *int32, outMACD []float64, outMACDSignal []float64, outMACDHist []float64, ) int32 macdfix func( startIdx int32, endIdx int32, inReal []float64, optInSignalPeriod int32, outBegIdx *int32, outNBElement *int32, outMACD []float64, outMACDSignal []float64, outMACDHist []float64, ) int32 mfi func( startIdx int32, endIdx int32, inHigh []float64, inLow []float64, inClose []float64, inVolume []float64, optInTimePeriod int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 mom func( startIdx int32, endIdx int32, inReal []float64, optInTimePeriod int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 minus_di func( startIdx int32, endIdx int32, inHigh []float64, inLow []float64, inClose []float64, optInTimePeriod int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 minus_dm func( startIdx int32, endIdx int32, inHigh []float64, inLow []float64, optInTimePeriod int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 plus_di func( startIdx int32, endIdx int32, inHigh []float64, inLow []float64, inClose []float64, optInTimePeriod int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 plus_dm func( startIdx int32, endIdx int32, inHigh []float64, inLow []float64, optInTimePeriod int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 ppo func( startIdx int32, endIdx int32, inReal []float64, optInFastPeriod int32, optInSlowPeriod int32, optInMAType int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 roc func( startIdx int32, endIdx int32, inReal []float64, optInTimePeriod int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 rocp func( startIdx int32, endIdx int32, inReal []float64, optInTimePeriod int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 rocr func( startIdx int32, endIdx int32, inReal []float64, optInTimePeriod int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 rocr100 func( startIdx int32, endIdx int32, inReal []float64, optInTimePeriod int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 rsi func( startIdx int32, endIdx int32, inReal []float64, optInTimePeriod int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 stoch func( startIdx int32, endIdx int32, inHigh []float64, inLow []float64, inClose []float64, optInFastKPeriod int32, optInSlowKPeriod int32, optInSlowKMAType int32, optInSlowDPeriod int32, optInSlowDMAType int32, outBegIdx *int32, outNBElement *int32, outSlowK []float64, outSlowD []float64, ) int32 stochf func( startIdx int32, endIdx int32, inHigh []float64, inLow []float64, inClose []float64, optInFastKPeriod int32, optInFastDPeriod int32, optInFastDMAType int32, outBegIdx *int32, outNBElement *int32, outFastK []float64, outFastD []float64, ) int32 stochrsi func( startIdx int32, endIdx int32, inReal []float64, optInTimePeriod int32, optInFastKPeriod int32, optInFastDPeriod int32, optInFastDMAType int32, outBegIdx *int32, outNBElement *int32, outFastK []float64, outFastD []float64, ) int32 trix func( startIdx int32, endIdx int32, inReal []float64, optInTimePeriod int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 ultosc func( startIdx int32, endIdx int32, inHigh []float64, inLow []float64, inClose []float64, optInTimePeriod1 int32, optInTimePeriod2 int32, optInTimePeriod3 int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 willr func( startIdx int32, endIdx int32, inHigh []float64, inLow []float64, inClose []float64, optInTimePeriod int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 accbands func( startIdx int32, endIdx int32, inHigh []float64, inLow []float64, inClose []float64, optInTimePeriod int32, outBegIdx *int32, outNBElement *int32, outUpperBand []float64, outMiddleBand []float64, outLowerBand []float64, ) int32 bbands func( startIdx int32, endIdx int32, inReal []float64, optInTimePeriod int32, optInNbDevUp float64, optInNbDevDn float64, optInMAType int32, outBegIdx *int32, outNBElement *int32, outUpperBand []float64, outMiddleBand []float64, outLowerBand []float64, ) int32 dema func( startIdx int32, endIdx int32, inReal []float64, optInTimePeriod int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 ema func( startIdx int32, endIdx int32, inReal []float64, optInTimePeriod int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 ht_trendline func( startIdx int32, endIdx int32, inReal []float64, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 kama func( startIdx int32, endIdx int32, inReal []float64, optInTimePeriod int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 ma func( startIdx int32, endIdx int32, inReal []float64, optInTimePeriod int32, optInMAType int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 mama func( startIdx int32, endIdx int32, inReal []float64, optInFastLimit float64, optInSlowLimit float64, outBegIdx *int32, outNBElement *int32, outMAMA []float64, outFAMA []float64, ) int32 mavp func( startIdx int32, endIdx int32, inReal []float64, inPeriods []float64, optInMinPeriod int32, optInMaxPeriod int32, optInMAType int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 midpoint func( startIdx int32, endIdx int32, inReal []float64, optInTimePeriod int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 midprice func( startIdx int32, endIdx int32, inHigh []float64, inLow []float64, optInTimePeriod int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 sar func( startIdx int32, endIdx int32, inHigh []float64, inLow []float64, optInAcceleration float64, optInMaximum float64, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 sarext func( startIdx int32, endIdx int32, inHigh []float64, inLow []float64, optInStartValue float64, optInOffsetOnReverse float64, optInAccelerationInitLong float64, optInAccelerationLong float64, optInAccelerationMaxLong float64, optInAccelerationInitShort float64, optInAccelerationShort float64, optInAccelerationMaxShort float64, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 sma func( startIdx int32, endIdx int32, inReal []float64, optInTimePeriod int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 t3 func( startIdx int32, endIdx int32, inReal []float64, optInTimePeriod int32, optInVFactor float64, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 tema func( startIdx int32, endIdx int32, inReal []float64, optInTimePeriod int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 trima func( startIdx int32, endIdx int32, inReal []float64, optInTimePeriod int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 wma func( startIdx int32, endIdx int32, inReal []float64, optInTimePeriod int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 avgdev func( startIdx int32, endIdx int32, inReal []float64, optInTimePeriod int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 avgprice func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 medprice func( startIdx int32, endIdx int32, inHigh []float64, inLow []float64, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 typprice func( startIdx int32, endIdx int32, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 wclprice func( startIdx int32, endIdx int32, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 beta func( startIdx int32, endIdx int32, inReal0 []float64, inReal1 []float64, optInTimePeriod int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 correl func( startIdx int32, endIdx int32, inReal0 []float64, inReal1 []float64, optInTimePeriod int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 linearreg func( startIdx int32, endIdx int32, inReal []float64, optInTimePeriod int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 linearreg_angle func( startIdx int32, endIdx int32, inReal []float64, optInTimePeriod int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 linearreg_intercept func( startIdx int32, endIdx int32, inReal []float64, optInTimePeriod int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 linearreg_slope func( startIdx int32, endIdx int32, inReal []float64, optInTimePeriod int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 stddev func( startIdx int32, endIdx int32, inReal []float64, optInTimePeriod int32, optInNbDev float64, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 tsf func( startIdx int32, endIdx int32, inReal []float64, optInTimePeriod int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 variance func( startIdx int32, endIdx int32, inReal []float64, optInTimePeriod int32, optInNbDev float64, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 atr func( startIdx int32, endIdx int32, inHigh []float64, inLow []float64, inClose []float64, optInTimePeriod int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 natr func( startIdx int32, endIdx int32, inHigh []float64, inLow []float64, inClose []float64, optInTimePeriod int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 trange func( startIdx int32, endIdx int32, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 ad func( startIdx int32, endIdx int32, inHigh []float64, inLow []float64, inClose []float64, inVolume []float64, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 adosc func( startIdx int32, endIdx int32, inHigh []float64, inLow []float64, inClose []float64, inVolume []float64, optInFastPeriod int32, optInSlowPeriod int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 cmf func( startIdx int32, endIdx int32, inHigh []float64, inLow []float64, inClose []float64, inVolume []float64, optInTimePeriod int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 nvi func( startIdx int32, endIdx int32, inReal []float64, inVolume []float64, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 obv func( startIdx int32, endIdx int32, inReal []float64, inVolume []float64, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 pvi func( startIdx int32, endIdx int32, inReal []float64, inVolume []float64, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 pvo func( startIdx int32, endIdx int32, inVolume []float64, optInFastPeriod int32, optInSlowPeriod int32, optInMAType int32, outBegIdx *int32, outNBElement *int32, outReal []float64, ) int32 cdl2crows func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdl3blackcrows func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdl3inside func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdl3linestrike func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdl3outside func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdl3starsinsouth func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdl3whitesoldiers func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdlabandonedbaby func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, inPenetration float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdladvanceblock func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdlbelthold func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdlbreakaway func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdlclosingmarubozu func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdlconcealbabyswall func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdlcounterattack func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdldarkcloudcover func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, inPenetration float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdldoji func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdldojistar func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdldragonflydoji func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdlengulfing func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdleveningdojistar func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, inPenetration float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdleveningstar func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, inPenetration float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdlgapsidesidewhite func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdlgravestonedoji func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdlhammer func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdlhangingman func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdlharami func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdlharamicross func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdlhighwave func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdlhikkake func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdlhikkakemod func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdlhomingpigeon func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdlidentical3crows func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdlinneck func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdlinvertedhammer func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdlkicking func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdlkickingbylength func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdlladderbottom func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdllongleggeddoji func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdllongline func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdlmarubozu func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdlmatchinglow func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdlmathold func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, inPenetration float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdlmorningdojistar func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, inPenetration float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdlmorningstar func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, inPenetration float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdlonneck func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdlpiercing func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdlrickshawman func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdlrisefall3methods func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdlseparatinglines func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdlshootingstar func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdlshortline func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdlspinningtop func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdlstalledpattern func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdlsticksandwich func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdltakuri func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdltasukigap func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdlthrusting func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdltristar func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdlunique3river func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdlupsidegap2crows func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 cdlxsidegap3methods func( startIdx int32, endIdx int32, inOpen []float64, inHigh []float64, inLow []float64, inClose []float64, outBegIdx *int32, outNBElement *int32, outReal []int32, ) int32 )